Config reference
This page provides a detailed reference for every property you can use in a vehicle configuration file.
Lighting Properties
All lighting properties accept an array of extra IDs. The extras are toggled on/off when the corresponding feature is activated.
blauw
Main blue emergency lights. Acts as master switch for sirens.
Yes
directLinks
Traffic adviser pointing left.
Yes
directCenter
Traffic adviser center/warning pattern.
Yes
directRechts
Traffic adviser pointing right.
Yes
steadyBlue
Cruise / steady blue lights.
Yes
steadyWhite
Combined work / scene lights.
Yes
steadyWhiteLeft
Left-side work lights (independent).
Yes
steadyWhiteRight
Right-side work lights (independent).
Yes
pitje
Beacon / roof-mount light.
Yes
sf
Sirene flashers, extras that activate only when the siren is running.
No (automatic)
Removing a property entirely from the config hides the corresponding button in the UI. Setting it to an empty array {} keeps the button visible but the toggle won't affect any extras (useful for blauw when relying on native siren lighting).
Siren Properties
sirene
string
Main siren preset name. Set to 'geen' to disable.
Yes
Dualsirene
string
PowerCall / dual siren preset name. Omit to hide button.
Yes
Rumblesirene
string
Rumbler siren preset name. Set to 'geen' or omit to disable.
Yes
Behavioral Options
muteSirenDuringHorn
string
nil
Set to 'true' to mute the main siren while the horn key is held. The siren resumes automatically when the horn is released.
excludeSiren
{string...}
{}
Array of light type names (e.g., 'pitje', 'steadyBlue') that should not trigger the native GTA siren effect when toggled.
Unique Groups
unique
table
A table where each key is a light type name and the value is an array of extra IDs. When any light type in this group is activated, all other types in the group are deactivated first.
Example:
Activating directLinks will turn off extras {5,6} and {7,8} before activating {3,4}.
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