Vehicle config
File Location & Naming
configs/
├── politie1.config.lua
├── ambulance1.config.lua
├── brandweer1.config.lua
├── mughelikopter.config.lua
└── ...Template
local configData = {}
local spawnVoertuig = `spawnnaam`
if type(spawnVoertuig) ~= 'number' then
spawnVoertuigB = GetHashKey(spawnVoertuig)
spawnVoertuig = spawnVoertuigB
end
configData[spawnVoertuig] = {
-- Lighting
blauw = {},
directLinks = {},
directRechts = {},
directCenter = {},
steadyWhite = {},
steadyWhiteLeft = {},
steadyWhiteRight = {},
steadyBlue = {},
pitje = {},
sf = {},
-- Sirens
sirene = 'hoog',
Dualsirene = 'MPcall',
Rumblesirene = 'rumble',
-- Options
muteSirenDuringHorn = 'true',
excludeSiren = {'pitje'},
-- Unique groups (mutually exclusive extras)
unique = {
directLinks = {},
directRechts = {},
directCenter = {},
}
}
AddEventHandler('onClientResourceStart', function(resourceName)
if (GetCurrentResourceName() == resourceName) then
local respons = TriggerEvent("controlPanelV2:retrieveConfigs", configData, spawnVoertuig)
Wait(1000)
while respons == nil do
respons = TriggerEvent("controlPanelV2:retrieveConfigs", configData, spawnVoertuig)
end
end
end)Understanding Extras
Hiding UI Buttons
Complete Property Reference
Property
Type
Description

